Mission 10 Cheats
Waddle Squad
1. Talk to G and watch Herbert appear on the screen exc.
2. When you're done talking, take the blue Solar Pannel in a brown box next to G.
3. Go to the Gift Shop and talk to the green penguin at the Cash Register. He will tell you to help him with his table.
4. Pick up the brown table to your left leaning against the wall. Also make sure to pick up the pile of clothes and shoes and you must pick up the box of colored balls on the floor near the table. If you do not pick up the balls, you will not receive the gift at the end.
5. Go back into the Gift Shop.
6. Talk to Rookie and get the Solar Pannel and connect that to the colorful wires.
7. To beat this part of the mission, you have to take the colored circle and connect it to the other circle that matches it's color.
8. Go to the beach and talk to the Jet Pack guy.
9. Go into the Lighthouse and pick up the Cream Soda.
10. Go back to the beach and give the Jet Pack guy the Cream Soda.
11. Click on the hint button and it will give you numbers. (CLICK THE GREEN ARROW MANY TIMES)
12. Split the Cream Soda in half into the cups in the order the paper gives you. The number will appear on the cup as you split it and you have to match up the numbers with the paper.
13. Go to the Dock and get a rope from a penguin.
14. Go to the Dance Club and put the rope onto the cage.
15. Press the red lever on the silver box to your left.
16. The trap will break.
17. Click on the silver box and fix it by putting the parts in the places where they belong. This MAY be different, but you just have to put them where they belong because they might not fit.
18. You will get a call from Jet Pack guy telling you to go to the Dock.
19. You'll see Klutzy there with a piece of cardboard that looks like Herbert.
20. You'll get another call from Rookie telling you to go to the Night Club.
21. Pull the red lever. Herbert will flip the cage over.
22. The agents come and Herbert and the Golden Puffle will get stuck to the gray wall and magnet.
23. Rookie will tell you he needs more light.
24. Click and drag to move the lights above. You must face them to Rookie and also the magnet.
24. G comes in and Herbert takes Rookie's Spy Phone
25. Wait until Herbert leaves and when he leaves, he will drop a packet of seeds.
26. Talk to everyone and receive your trophy and medal at the end.
I hope this helps!! If a couple steps are not in order, just try the next step and go back to that one if it is not in order.
Waddle Squad
1. Talk to G and watch Herbert appear on the screen exc.
2. When you're done talking, take the blue Solar Pannel in a brown box next to G.
3. Go to the Gift Shop and talk to the green penguin at the Cash Register. He will tell you to help him with his table.
4. Pick up the brown table to your left leaning against the wall. Also make sure to pick up the pile of clothes and shoes and you must pick up the box of colored balls on the floor near the table. If you do not pick up the balls, you will not receive the gift at the end.
5. Go back into the Gift Shop.
6. Talk to Rookie and get the Solar Pannel and connect that to the colorful wires.
7. To beat this part of the mission, you have to take the colored circle and connect it to the other circle that matches it's color.
8. Go to the beach and talk to the Jet Pack guy.
9. Go into the Lighthouse and pick up the Cream Soda.
10. Go back to the beach and give the Jet Pack guy the Cream Soda.
11. Click on the hint button and it will give you numbers. (CLICK THE GREEN ARROW MANY TIMES)
12. Split the Cream Soda in half into the cups in the order the paper gives you. The number will appear on the cup as you split it and you have to match up the numbers with the paper.
13. Go to the Dock and get a rope from a penguin.
14. Go to the Dance Club and put the rope onto the cage.
15. Press the red lever on the silver box to your left.
16. The trap will break.
17. Click on the silver box and fix it by putting the parts in the places where they belong. This MAY be different, but you just have to put them where they belong because they might not fit.
18. You will get a call from Jet Pack guy telling you to go to the Dock.
19. You'll see Klutzy there with a piece of cardboard that looks like Herbert.
20. You'll get another call from Rookie telling you to go to the Night Club.
21. Pull the red lever. Herbert will flip the cage over.
22. The agents come and Herbert and the Golden Puffle will get stuck to the gray wall and magnet.
23. Rookie will tell you he needs more light.
24. Click and drag to move the lights above. You must face them to Rookie and also the magnet.
24. G comes in and Herbert takes Rookie's Spy Phone
25. Wait until Herbert leaves and when he leaves, he will drop a packet of seeds.
26. Talk to everyone and receive your trophy and medal at the end.
I hope this helps!! If a couple steps are not in order, just try the next step and go back to that one if it is not in order.
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